Global Artificial Intelligence in Video Games Market Growth (Status and Outlook) 2021-2026

Publication Month: Mar 2021 | No. of Pages: 138 Published By: LP Information
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According to this latest study, the 2020 growth of Artificial Intelligence in Video Games will have significant change from previous year. By the most conservative estimates of global Artificial Intelligence in Video Games market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2020, from US$ xx million in 2019. Over the next five years the Artificial Intelligence in Video Games market will register a xx% CAGR in terms of revenue, the global market size will reach US$ xx million by 2025.

This report presents a comprehensive overview, market shares, and growth opportunities of Artificial Intelligence in Video Games market by product type, application, key manufacturers and key regions and countries.

Segmentation by type: breakdown data from 2016 to 2021 in Section 2.3; and forecast to 2026 in section 10.7.
On-Premise
Cloud-based

Segmentation by application: breakdown data from 2016 to 2021, in Section 2.4; and forecast to 2026 in section 10.8.
PC
TV
Smartphone & Tablet

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The report also presents the market competition landscape and a corresponding detailed analysis of the major players in the market. The key players covered in this report: Breakdown data in in Chapter 3.
Ubisoft
EA
Tencent
Sony
Microsoft
Playtika
Activision Blizzard
NetEase
Nintendo
Google
Nexon
Square Enix
Konami
Take-Two Interactive
NCSoft

1 Scope of the Report
1.1 Market Introduction
1.2 Years Considered
1.3 Research Objectives
1.4 Market Research Methodology
1.5 Research Process and Data Source
1.6 Economic Indicators
1.7 Currency Considered

2 Executive Summary
2.1 World Market Overview
2.1.1 Global Artificial Intelligence in Video Games Market Size 2016-2026
2.1.2 Artificial Intelligence in Video Games Market Size CAGR by Region 2020 VS 2021 VS 2026
2.2 Artificial Intelligence in Video Games Segment by Type
2.2.1 On-Premise
2.2.2 On-Premise
2.3 Artificial Intelligence in Video Games Market Size by Type
2.3.1 Global Artificial Intelligence in Video Games Market Size CAGR by Type
2.3.2 Global Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
2.4 Artificial Intelligence in Video Games Segment by Application
2.4.1 PC
2.4.2 TV
2.4.3 Smartphone & Tablet
2.5 Artificial Intelligence in Video Games Market Size by Application
2.5.1 Global Artificial Intelligence in Video Games Market Size CAGR by Application
2.5.2 Global Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)

3 Global Artificial Intelligence in Video Games by Players
3.1 Artificial Intelligence in Video Games Market Size Market Share by Players
3.1.1 Global Artificial Intelligence in Video Games Revenue by Players (2019-2021E)
3.1.2 Global Artificial Intelligence in Video Games Revenue Market Share by Players (2019-2021E)
3.2 Global Artificial Intelligence in Video Games Key Players Head office and Products Offered
3.3 Market Concentration Rate Analysis
3.3.1 Competition Landscape Analysis
3.3.2 Concentration Ratio (CR3, CR5 and CR10) (2019-2021E)
3.4 New Products and Potential Entrants
3.5 Mergers & Acquisitions, Expansion

4 Artificial Intelligence in Video Games by Regions
4.1 Artificial Intelligence in Video Games Market Size by Regions (2016-2021)
4.2 Americas Artificial Intelligence in Video Games Market Size Growth (2016-2021)
4.3 APAC Artificial Intelligence in Video Games Market Size Growth (2016-2021)
4.4 Europe Artificial Intelligence in Video Games Market Size Growth (2016-2021)
4.5 Middle East & Africa Artificial Intelligence in Video Games Market Size Growth (2016-2021)

5 Americas
5.1 Americas Artificial Intelligence in Video Games Market Size by Country (2016-2021)
5.2 Americas Artificial Intelligence in Video Games Market Size by Type (2016-2021)
5.3 Americas Artificial Intelligence in Video Games Market Size by Application (2016-2021)
5.4 United States
5.5 Canada
5.6 Mexico
5.7 Brazil

6 APAC
6.1 APAC Artificial Intelligence in Video Games Market Size by Region (2016-2021)
6.2 APAC Artificial Intelligence in Video Games Market Size by Type (2016-2021)
6.3 APAC Artificial Intelligence in Video Games Market Size by Application (2016-2021)
6.4 China
6.5 Japan
6.6 Korea
6.7 Southeast Asia
6.8 India
6.9 Australia

7 Europe
7.1 Europe Artificial Intelligence in Video Games by Country (2016-2021)
7.2 Europe Artificial Intelligence in Video Games Market Size by Type (2016-2021)
7.3 Europe Artificial Intelligence in Video Games Market Size by Application (2016-2021)
7.4 Germany
7.5 France
7.6 UK
7.7 Italy
7.8 Russia

8 Middle East & Africa
8.1 Middle East & Africa Artificial Intelligence in Video Games by Region (2016-2021)
8.2 Middle East & Africa Artificial Intelligence in Video Games Market Size by Type (2016-2021)
8.3 Middle East & Africa Artificial Intelligence in Video Games Market Size by Application (2016-2021)
8.4 Egypt
8.5 South Africa
8.6 Israel
8.7 Turkey
8.8 GCC Countries

9 Market Drivers, Challenges and Trends
9.1 Market Drivers and Impact
9.1.1 Growing Demand from Key Regions
9.1.2 Growing Demand from Key Applications and Potential Industries
9.2 Market Challenges and Impact
9.3 Market Trends

10 Global Artificial Intelligence in Video Games Market Forecast
10.1 Global Artificial Intelligence in Video Games Forecast by Regions (2021-2026)
10.1.1 Global Artificial Intelligence in Video Games Forecast by Regions (2021-2026)
10.1.2 Americas Artificial Intelligence in Video Games Forecast
10.1.3 APAC Artificial Intelligence in Video Games Forecast
10.1.4 Europe Artificial Intelligence in Video Games Forecast
10.1.5 Middle East & Africa Artificial Intelligence in Video Games Forecast
10.2 Americas Artificial Intelligence in Video Games Forecast by Countries (2021-2026)
10.2.1 United States Artificial Intelligence in Video Games Market Forecast
10.2.2 Canada Artificial Intelligence in Video Games Market Forecast
10.2.3 Mexico Artificial Intelligence in Video Games Market Forecast
10.2.4 Brazil Artificial Intelligence in Video Games Market Forecast
10.3 APAC Artificial Intelligence in Video Games Forecast by Region (2021-2026)
10.3.1 China Artificial Intelligence in Video Games Market Forecast
10.3.2 Japan Artificial Intelligence in Video Games Market Forecast
10.3.3 Korea Artificial Intelligence in Video Games Market Forecast
10.3.4 Southeast Asia Artificial Intelligence in Video Games Market Forecast
10.3.5 India Artificial Intelligence in Video Games Market Forecast
10.3.6 Australia Artificial Intelligence in Video Games Market Forecast
10.4 Europe Artificial Intelligence in Video Games Forecast by Country (2021-2026)
10.4.1 Germany Artificial Intelligence in Video Games Market Forecast
10.4.2 France Artificial Intelligence in Video Games Market Forecast
10.4.3 UK Artificial Intelligence in Video Games Market Forecast
10.4.4 Italy Artificial Intelligence in Video Games Market Forecast
10.4.5 Russia Artificial Intelligence in Video Games Market Forecast
10.5 Middle East & Africa Artificial Intelligence in Video Games Forecast by Region (2021-2026)
10.5.1 Egypt Artificial Intelligence in Video Games Market Forecast
10.5.2 South Africa Artificial Intelligence in Video Games Market Forecast
10.5.3 Israel Artificial Intelligence in Video Games Market Forecast
10.5.4 Turkey Artificial Intelligence in Video Games Market Forecast
10.5.5 GCC Countries Artificial Intelligence in Video Games Market Forecast
10.6 Global Artificial Intelligence in Video Games Forecast by Type (2021-2026)
10.8 Global Artificial Intelligence in Video Games Forecast by Application (2021-2026)

11 Key Players Analysis
11.1 Ubisoft
11.1.1 Ubisoft Company Information
11.1.2 Ubisoft Artificial Intelligence in Video Games Product Offered
11.1.3 Ubisoft Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.1.4 Ubisoft Main Business Overview
11.1.5 Ubisoft Latest Developments
11.2 EA
11.2.1 EA Company Information
11.2.2 EA Artificial Intelligence in Video Games Product Offered
11.2.3 EA Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.2.4 EA Main Business Overview
11.2.5 EA Latest Developments
11.3 Tencent
11.3.1 Tencent Company Information
11.3.2 Tencent Artificial Intelligence in Video Games Product Offered
11.3.3 Tencent Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.3.4 Tencent Main Business Overview
11.3.5 Tencent Latest Developments
11.4 Sony
11.4.1 Sony Company Information
11.4.2 Sony Artificial Intelligence in Video Games Product Offered
11.4.3 Sony Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.4.4 Sony Main Business Overview
11.4.5 Sony Latest Developments
11.5 Microsoft
11.5.1 Microsoft Company Information
11.5.2 Microsoft Artificial Intelligence in Video Games Product Offered
11.5.3 Microsoft Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.5.4 Microsoft Main Business Overview
11.5.5 Microsoft Latest Developments
11.6 Playtika
11.6.1 Playtika Company Information
11.6.2 Playtika Artificial Intelligence in Video Games Product Offered
11.6.3 Playtika Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.6.4 Playtika Main Business Overview
11.6.5 Playtika Latest Developments
11.7 Activision Blizzard
11.7.1 Activision Blizzard Company Information
11.7.2 Activision Blizzard Artificial Intelligence in Video Games Product Offered
11.7.3 Activision Blizzard Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.7.4 Activision Blizzard Main Business Overview
11.7.5 Activision Blizzard Latest Developments
11.8 NetEase
11.8.1 NetEase Company Information
11.8.2 NetEase Artificial Intelligence in Video Games Product Offered
11.8.3 NetEase Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.8.4 NetEase Main Business Overview
11.8.5 NetEase Latest Developments
11.9 Nintendo
11.9.1 Nintendo Company Information
11.9.2 Nintendo Artificial Intelligence in Video Games Product Offered
11.9.3 Nintendo Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.9.4 Nintendo Main Business Overview
11.9.5 Nintendo Latest Developments
11.10 Google
11.10.1 Google Company Information
11.10.2 Google Artificial Intelligence in Video Games Product Offered
11.10.3 Google Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.10.4 Google Main Business Overview
11.10.5 Google Latest Developments
11. Nexon
11.11.1 Nexon Company Information
11.11.2 Nexon Artificial Intelligence in Video Games Product Offered
11.11.3 Nexon Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.11.4 Nexon Main Business Overview
11.11.5 Nexon Latest Developments
11.12 Square Enix
11.12.1 Square Enix Company Information
11.12.2 Square Enix Artificial Intelligence in Video Games Product Offered
11.12.3 Square Enix Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.12.4 Square Enix Main Business Overview
11.12.5 Square Enix Latest Developments
11.13 Konami
11.13.1 Konami Company Information
11.13.2 Konami Artificial Intelligence in Video Games Product Offered
11.13.3 Konami Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.13.4 Konami Main Business Overview
11.13.5 Konami Latest Developments
11.14 Take-Two Interactive
11.14.1 Take-Two Interactive Company Information
11.14.2 Take-Two Interactive Artificial Intelligence in Video Games Product Offered
11.14.3 Take-Two Interactive Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.14.4 Take-Two Interactive Main Business Overview
11.14.5 Take-Two Interactive Latest Developments
11.15 NCSoft
11.15.1 NCSoft Company Information
11.15.2 NCSoft Artificial Intelligence in Video Games Product Offered
11.15.3 NCSoft Artificial Intelligence in Video Games Revenue, Gross Margin and Market Share (2019-2021)
11.15.4 NCSoft Main Business Overview
11.15.5 NCSoft Latest Developments

12 Research Findings and Conclusion

Tables and Figures

List of Tables
Table 1. Artificial Intelligence in Video Games Market Size CAGR by Region (2020-2026) & ($ Millions)
Table 2. Major Players of On-Premise
Table 3. Major Players of Cloud-based
Table 4. Artificial Intelligence in Video Games Market Size CAGR by Type (2016-2021) & ($ Millions)
Table 5. Global Artificial Intelligence in Video Games Market Size by Type (2016-2021) & ($ Millions)
Table 6. Global Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Table 7. Artificial Intelligence in Video Games Market Size CAGR by Application (2016-2021) & ($ Millions)
Table 8. Global Artificial Intelligence in Video Games Market Size by Application (2016-2021) & ($ Millions)
Table 9. Global Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)
Table 10. Global Artificial Intelligence in Video Games Revenue by Players (2019-2021E) & ($ Millions)
Table 11. Global Artificial Intelligence in Video Games Revenue Market Share by Players (2019-2021E)
Table 12. Global Artificial Intelligence in Video Games Key Players Head office and Products Offered
Table 13. Artificial Intelligence in Video Games Concentration Ratio (CR3, CR5 and CR10) & (2019-2021E)
Table 14. New Products and Potential Entrants
Table 15. Mergers & Acquisitions, Expansion
Table 16. Global Artificial Intelligence in Video Games Market Size by Regions 2016-2021 & ($ Millions)
Table 17. Global Artificial Intelligence in Video Games Market Size Market Share by Regions 2016-2021
Table 18. Americas Artificial Intelligence in Video Games Market Size by Country (2016-2021) & ($ Millions)
Table 19. Americas Artificial Intelligence in Video Games Market Size Market Share by Country (2016-2021)
Table 20. Americas Artificial Intelligence in Video Games Market Size by Type (2016-2021) & ($ Millions)
Table 21. Americas Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Table 22. Americas Artificial Intelligence in Video Games Market Size by Application (2016-2021) & ($ Millions)
Table 23. Americas Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)
Table 24. APAC Artificial Intelligence in Video Games Market Size by Region (2016-2021) & ($ Millions)
Table 25. APAC Artificial Intelligence in Video Games Market Size Market Share by Region (2016-2021)
Table 26. APAC Artificial Intelligence in Video Games Market Size by Type (2016-2021) & ($ Millions)
Table 27. APAC Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Table 28. APAC Artificial Intelligence in Video Games Market Size by Application (2016-2021) & ($ Millions)
Table 29. APAC Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)
Table 30. Europe Artificial Intelligence in Video Games Market Size by Country (2016-2021) & ($ Millions)
Table 31. Europe Artificial Intelligence in Video Games Market Size Market Share by Country (2016-2021)
Table 32. Europe Artificial Intelligence in Video Games Market Size by Type (2016-2021) & ($ Millions)
Table 33. Europe Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Table 34. Europe Artificial Intelligence in Video Games Market Size by Application (2016-2021) & ($ Millions)
Table 35. Europe Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)
Table 36. Middle East & Africa Artificial Intelligence in Video Games Market Size by Region (2016-2021) & ($ Millions)
Table 37. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Region (2016-2021)
Table 38. Middle East & Africa Artificial Intelligence in Video Games Market Size by Type (2016-2021) & ($ Millions)
Table 39. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Table 40. Middle East & Africa Artificial Intelligence in Video Games Market Size by Application (2016-2021) & ($ Millions)
Table 41. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Application (2016-2021)
Table 42. Key and Potential Regions of Artificial Intelligence in Video Games
Table 43. Key Application and Potential Industries of Artificial Intelligence in Video Games
Table 44. Key Challenges of Artificial Intelligence in Video Games
Table 45. Key Trends of Artificial Intelligence in Video Games
Table 46. Global Artificial Intelligence in Video Games Market Size Forecast by Regions (2021-2026) & ($ Millions)
Table 47. Global Artificial Intelligence in Video Games Market Size Market Share Forecast by Regions
Table 48. Global Artificial Intelligence in Video Games Market Size Forecast by Type (2021-2026) & ($ Millions)
Table 49. Global Artificial Intelligence in Video Games Market Size Market Share Forecast by Type (2021-2026)
Table 50. Global Artificial Intelligence in Video Games Market Size Forecast by Application (2021-2026) & ($ Millions)
Table 51. Global Artificial Intelligence in Video Games Market Size Market Share Forecast by Application (2021-2026)
Table 52. Ubisoft Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 53. Ubisoft Artificial Intelligence in Video Games Product Offered
Table 54. Ubisoft Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 55. Ubisoft Main Business
Table 56. Ubisoft Latest Developments
Table 57. EA Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 58. EA Artificial Intelligence in Video Games Product Offered
Table 59. EA Main Business
Table 60. EA Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 61. EA Latest Developments
Table 62. Tencent Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 63. Tencent Artificial Intelligence in Video Games Product Offered
Table 64. Tencent Main Business
Table 65. Tencent Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 66. Tencent Latest Developments
Table 67. Sony Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 68. Sony Artificial Intelligence in Video Games Product Offered
Table 69. Sony Main Business
Table 70. Sony Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 71. Sony Latest Developments
Table 72. Microsoft Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 73. Microsoft Artificial Intelligence in Video Games Product Offered
Table 74. Microsoft Main Business
Table 75. Microsoft Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 76. Microsoft Latest Developments
Table 77. Playtika Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 78. Playtika Artificial Intelligence in Video Games Product Offered
Table 79. Playtika Main Business
Table 80. Playtika Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 81. Playtika Latest Developments
Table 82. Activision Blizzard Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 83. Activision Blizzard Artificial Intelligence in Video Games Product Offered
Table 84. Activision Blizzard Main Business
Table 85. Activision Blizzard Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 86. Activision Blizzard Latest Developments
Table 87. NetEase Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 88. NetEase Artificial Intelligence in Video Games Product Offered
Table 89. NetEase Main Business
Table 90. NetEase Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 91. NetEase Latest Developments
Table 92. Nintendo Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 93. Nintendo Artificial Intelligence in Video Games Product Offered
Table 94. Nintendo Main Business
Table 95. Nintendo Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 96. Nintendo Latest Developments
Table 97. Google Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 98. Google Artificial Intelligence in Video Games Product Offered
Table 99. Google Main Business
Table 100. Google Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 101. Google Latest Developments
Table 102. Nexon Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 103. Nexon Artificial Intelligence in Video Games Product Offered
Table 104. Nexon Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 105. Nexon Main Business
Table 106. Nexon Latest Developments
Table 107. Square Enix Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 108. Square Enix Artificial Intelligence in Video Games Product Offered
Table 109. Square Enix Main Business
Table 110. Square Enix Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 111. Square Enix Latest Developments
Table 112. Konami Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 113. Konami Artificial Intelligence in Video Games Product Offered
Table 114. Konami Main Business
Table 115. Konami Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 116. Konami Latest Developments
Table 117. Take-Two Interactive Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 118. Take-Two Interactive Artificial Intelligence in Video Games Product Offered
Table 119. Take-Two Interactive Main Business
Table 120. Take-Two Interactive Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 121. Take-Two Interactive Latest Developments
Table 122. NCSoft Details, Company Type, Artificial Intelligence in Video Games Area Served and Its Competitors
Table 123. NCSoft Artificial Intelligence in Video Games Product Offered
Table 124. NCSoft Main Business
Table 125. NCSoft Artificial Intelligence in Video Games Revenue ($ million), Gross Margin and Market Share (2019-2021E)
Table 126. NCSoft Latest Developments
List of Figures
Figure 1. Artificial Intelligence in Video Games Report Years Considered
Figure 2. Research Objectives
Figure 3. Research Methodology
Figure 4. Research Process and Data Source
Figure 5. Global Artificial Intelligence in Video Games Market Size Growth Rate 2016-2026 ($ Millions)
Figure 6. Global Artificial Intelligence in Video Games Market Size Market Share by Type (2016-2021)
Figure 7. Artificial Intelligence in Video Games in PC
Figure 8. Global Artificial Intelligence in Video Games Market: PC (2016-2021) & ($ Millions)
Figure 9. Artificial Intelligence in Video Games in TV
Figure 10. Global Artificial Intelligence in Video Games Market: TV (2016-2021) & ($ Millions)
Figure 11. Artificial Intelligence in Video Games in Smartphone & Tablet
Figure 12. Global Artificial Intelligence in Video Games Market: Smartphone & Tablet (2016-2021) & ($ Millions)
Figure 13. Global Artificial Intelligence in Video Games Market Size Market Share by Application in 2020
Figure 14. Global Artificial Intelligence in Video Games Revenue Market Share by Player in 2020
Figure 15. Global Artificial Intelligence in Video Games Market Size Market Share by Regions (2016-2021)
Figure 16. Americas Artificial Intelligence in Video Games Market Size 2016-2021 ($ Millions)
Figure 17. APAC Artificial Intelligence in Video Games Market Size 2016-2021 ($ Millions)
Figure 18. Europe Artificial Intelligence in Video Games Market Size 2016-2021 ($ Millions)
Figure 19. Middle East & Africa Artificial Intelligence in Video Games Market Size 2016-2021 ($ Millions)
Figure 20. Americas Artificial Intelligence in Video Games Market Size Market Share by Country in 2020
Figure 21. Americas Artificial Intelligence in Video Games Market Size Market Share by Type in 2020
Figure 22. Americas Artificial Intelligence in Video Games Market Size Market Share by Application in 2020
Figure 23. United States Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 24. Canada Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 25. Mexico Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 26. APAC Artificial Intelligence in Video Games Market Size Market Share by Regions in 2020
Figure 27. APAC Artificial Intelligence in Video Games Market Size Market Share by Type in 2020
Figure 28. APAC Artificial Intelligence in Video Games Market Size Market Share by Application in 2020
Figure 29. China Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 30. Japan Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 31. Korea Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 32. Southeast Asia Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 33. India Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 34. Australia Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 35. Europe Artificial Intelligence in Video Games Market Size Market Share by Countries in 2020
Figure 36. Europe Artificial Intelligence in Video Games Market Size Market Share by Type in 2020
Figure 37. Europe Artificial Intelligence in Video Games Market Size Market Share by Application in 2020
Figure 38. Germany Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 39. France Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 40. UK Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 41. Italy Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 42. Russia Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 43. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Region in 2020
Figure 44. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Type in 2020
Figure 45. Middle East & Africa Artificial Intelligence in Video Games Market Size Market Share by Application in 2020
Figure 46. Egypt Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 47. South Africa Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 48. Israel Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 49. Turkey Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 50. GCC Countries Artificial Intelligence in Video Games Market Size Growth 2016-2021 ($ Millions)
Figure 51. Americas Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 52. APAC Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 53. Europe Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 54. Middle East & Africa Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 55. United States Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 56. Canada Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 57. Mexico Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 58. Brazil Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 59. China Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 60. Japan Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 61. Korea Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 62. Southeast Asia Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 63. India Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 64. Australia Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 65. Germany Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 66. France Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 67. UK Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 68. Italy Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 69. Russia Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 70. Spain Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 71. Egypt Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 72. South Africa Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 73. Israel Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 74. Turkey Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)
Figure 75. GCC Countries Artificial Intelligence in Video Games Market Size 2021-2026 ($ Millions)


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